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-
-
- ===========================================================
-
- SID MEIER'S
- CIVILIZATION II SCENARIOS
- "Conflicts in Civilization"
- Update
-
- Readme File
- 1 May 1997
- ===========================================================
-
- How to Update
- =============
- You MUST have Sid Meier's Civilization II Scenarios installed
- in order to use this update. If you have only Civilization II
- (without the Scenarios add-on package), this update will not do
- anything for you.
-
- 1) Copy the update file into your Sid Meier's Civilization
- II Scenarios directory by dragging CIV2SC11.ZIP into the
- CIV2\SCENARIOS directory.
-
- 2) Unzip the update file directly into the Civilization II
- Scenarios directory. If you are using Pkunzip, type "PKUNZIP
- CIV2SC11.ZIP -D" at the DOS prompt. If you are using WinZip,
- just unzip the update file into the CIV2\SCENARIOS directory.
-
-
- Update Information
- ==================
- This update affects only the data files, not the CIV2 executable.
- The enhancements include:
-
- 1) In general, the scenarios were balanced for better gameplay.
- The update consists of alterations to the RULES.TXT file and
- changing the positions of some units. For example:
-
- a) We increased the challenge for several tribes (particularly
- in the WWI, Civil War, Napoleon and Independence scenarios)
- to make it more difficult for them to win.
-
- b) The Germans will now always attack Brussels in the WWI
- scenario.
-
- c) It is now more difficult for the Union to conquer the
- Shenandoah Valley in the Civil War scenario.
-
- 2) New icons were added to some of the scenarios, primarily to
- the Alexander the Great and Jihad scenarios.
-
- 3) The loss of Union infantry production in the Civil War
- scenario is now fixed.
-
- 4) The mutant guardsmen in the After the Apocalypse scenario will
- now appear.
-
-
- Important Warning
- =================
- When you install the scenarios, the files for each are put into
- separate directories. They absolutely MUST stay that way. If you
- move files around, there's no telling what might happen, and
- Customer Support might not be able to fix it.
-
- **** Do not move the scenario files.****
-
- The same goes for any scenario games you save. When you save a
- scenario game (even if you do so using the Autosave function), that
- save file goes into the directory with that scenario. When the time
- comes to load the file, look for it in the scenario directory, not
- in the normal Civilization II directory.
-
- For example, if you play the Civil War scenario halfway through, then
- save, you must put the save file in the directory SCENARIO\CIVILWAR.
- Otherwise, bad things happen.
-
- This brings up one more important rule. If you copy a scenario save
- file to use with Civilization II on another computer, make sure that
- you copy the file into the correct scenario directory.
-
-
- How to Play
- ===========
- Once the automated installation and setup are complete, the
- scenarios are ready to play. To start:
-
- 1) If you want to see and hear the uninstalled video and
- multimedia portions of the game, make sure that the
- Civilization II Scenarios CD-ROM is in the drive. (Remember:
- if you did not install the Recommended files when you
- originally installed Civilization II, there will be no
- sound effects regardless of whether the CD-ROM is in the
- drive. There will be some music.)
-
- 2) If it is not already running, start Windows.
-
- 3) Now simply double-click the Civilization II icon (or click
- Sid Meier's Civilization II on the Windows 95 Start menu)
- to start the game.
-
-
- A Quick Review
- ==============
- Although every Civilization II player has surely read and reread
- the manual several times, your mind might have wandered a little
- over the brief mentions of scenarios. Just in case, let's go through
- a quick rehash of how you load scenarios for play and what it means
- to win one.
-
- Loading a Scenario
- ------------------
- The first menu you see when the game starts up doesn't have a name.
-
- * Click the radio button next to Begin Scenario.
- * Click on the OK button.
-
- Now you need to choose the scenario you want to play. The selection
- window works exactly like a typical Windows file selection window.
-
- * First, double-click on the directory named SCENARIO.
- * Next, double-click on the directory of the scenario you want.
- * Finally, double-click on the name of the scenario file itself.
-
- The MicroProse scenarios are each in a separate directory:
-
- Scenario Directory File
- ----------------------------------------------
- Alexander the Great Alexandr alexandr.scn
- Alien Invasion Alien alien.scn
- American Civil War CivilWar civilwar.scn
- The Crusades Crusades crusades.scn
- Age of Discovery Discover discover.scn
- After the Apocalypse Apocalyp apocalyp.scn
- Jihad, Rise of Islam Jihad jihad.scn
- The Mongol Horde Mongol mongol.scn
- The Age of Napoleon Napoleon napoleon.scn
- War for Independence Independ independ.scn
- The Great War WW1 ww1.scn
- World War: 1979 WW79 ww79.scn
-
- The Best of the Net scenarios are all in subdirectories of the
- directory named NetBest:
-
- Scenario Directory File
- -----------------------------------------------------------
- Atolon Atolon atolon.scn
- The Cholera of Zeus Zeus zeus.scn
- Conquest of Britain Brit1011 britain.scn
- Cross and Crescent CrosCres croscres.scn
- Fall of Great Kesh Kesh kesh.scn
- Persian Gulf War GulfWar gulfwar.scn
- East, Wind, Rain EastWind eastwind.scn
- Native Rebellion Rebel rebel.scn
-
- Once you've chosen a scenario, you see the introductory text which
- explains the situation you're getting yourself into. Click OK
- when you've finished reading it. Now, you go through the normal
- decisions for the beginning of a Civilization II game.
-
- 1) Choose the civilization you want to lead. Every scenario includes
- empires that are interesting to play and those that are not. Some
- nations are only included for historical accuracy or to spice things
- up; they're not really fun to play.
-
- 2) Select a Difficulty Level. The default is Deity, since we assume
- scenario players are already somewhat experienced.
-
- 3) Enter the name under which you rule.
-
- 4) Choose the gender you want other civilizations' emissaries to use
- when referring to your ruler.
-
- After that, the scenario begins in earnest.
-
- Objectives and Winning
- ----------------------
- In some scenarios, scoring and winning are the same as in any normal
- game. However, most scenarios use the Objectives system instead. In
- this case, success and failure are measured in terms of who has how
- many objective cities (and sometimes wonders) under their control at
- the end of the game.
-
- One civilization in each Objectives scenario is considered the
- protagonist nation. It's always the same nation (noted in the
- introductory text), regardless of which one you choose to play. The
- designer of the scenario has marked certain cities as objectives. (To
- tell which cities are objectives, select Find City from the Kingdom
- menu.) Some cities are Major Objectives; these count for 3 times as
- much as normal objectives.
-
- The only object of the scenario is to capture and hold as many
- objectives as you can. This and this alone determines the outcome.
- If some of the Wonders of the World are also considered objectives,
- each objective wonder you capture also counts toward the total.
-
- There are four possible results of any Objective scenario. The number of
- objectives required for each is a preset characteristic of the scenario.
- The protagonist nation can:
-
- 1) Win a Decisive Victory
- 2) Win a Marginal Victory
- 3) Suffer a Marginal Defeat
- 4) Suffer a Decisive Defeat
-
- Whatever the outcome for the protagonist, every other civilization gets
- the corresponding, opposite result. Thus, for example, if you're the
- protagonist and you win a Marginal Victory, all your opponents get a
- Marginal Defeat.
-
- When You're Done
- ----------------
- When you quit or finish a scenario, you return to that unnamed first
- menu. You can begin another scenario (or a regular game) if you wish.
- If you prefer to leave Civilization II, click Cancel.
-
-
- Gameplay Information for Civilization II Scenarios version 1.0
- ==============================================================
- 1) The advice given to you by the High Council is almost never relevant
- or correct during a scenario game. Ignore it.
-
- 2) The Civilopedia has been updated to reflect the changes for each
- MicroProse scenario. The updated Civilopedias, however, are text
- only.
-
- 3) Last-minute changes to the Scenario Macro Language are in the file
- MACRO.TXT.
-
- 4) After you install the scenarios, you might notice a new file in your
- CIV2 directory, CIV2ORIG.EXE. This is a backup copy of the original
- CIV2 executable. The scenario installation copies an updated version
- into this directory, but saves the original as a backup.
-
- 5) The new CIV2 executable file includes all of the previously posted
- patches for the original Civilization II (and more).
-
- --END--
-